Graphics Trace Analyzer


Evaluate workload performance across the CPU and GPU, ensuring your game uses the full processing power of Intel® architecture.

example of the graphics trace analyzer U I


  • Explore queued GPU tasks
  • Examine CPU thread utilization
  • Pinpoint CPU and GPU activity based on captured platform and hardware metrics
  • Use the timeline to review tasks, threads, Microsoft DirectX*, OpenGL* ES, Vulkan*, and GPU-accelerated media applications
  • Understand full system latency with virtual reality (VR) compositor events
  • Toggle event domains to collect only the data you need, reducing the application workload

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Si desea conocer información más detallada sobre optimización de los compiladores, lea nuestro Aviso de optimización.