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Отслеживание лица с помощью JavaScript* и Intel® RealSense™ SDK

This article shows how to use the Intel RealSense SDK's face tracking functionality to gather the bounding box and nose point data of a user, for potential control and/or in-game avatar application (for example, using the nose to target, the player’s head essentially becomes the joystick, or having the player’s character in-game reflect their movement capitalizes on the atypical interface to...
Autor Maria S. (Intel) Última actualización 23/07/2016 - 02:10
Blog post

Повышение производительности мультимедиа приложений с помощью аппаратного ускорения

For multimedia software, developers have huge opportunities to take advantage of the new heterogeneous architecture by adopting the new, hardware-accelerated codecs. Try out FFmpeg and the Intel Media SDK API sample: sample_multi_transcode to get the most out of your media processing.
Autor Maria S. (Intel) Última actualización 23/07/2016 - 01:41
Forum topic

error : unable to obtain mapped memory (see pch_diag.txt)

Hi,

After updating to Version 2016.3.207 (Intel Compiler 16.0 Update 3), I am now getting errors like the following all over the place:

Autor Ian M. Última actualización 23/07/2016 - 01:09
Forum topic

Luke Lonergan CA

Look a latest cloud computing technology with broad minded working level to fulfilling his responsibilities. 

Autor Luke L. Última actualización 23/07/2016 - 00:24
Forum topic

Luke Lonergan CA

Look a latest cloud computing technology with broad minded working level to fulfilling his responsibilities. 

Autor Luke L. Última actualización 22/07/2016 - 23:30
Blog post
Blog post

游戏远程代码注入和动态连接库的使用

 

前提是已经用汇编语言对远程基址进行了成功的捕获。

在VC中,读取远程基址比较常用的方法有几种:可以采用hook钩子函数,也可采用windows API 远程进程函数对内存进行读取,然后获得远程进程在本机中的数据,并进行相关代码的注入,获取更高的执行效率。

比较常见的API函数:

Autor lijie45655 Última actualización 22/07/2016 - 23:08
Blog post

Intel at Unite Australia 2014 Conference - Helping Developers Extend Native x86 Support in Unity* Games

On October 27, 2014 Unity Unite Australia 2014 Conference took place in Melbourne Convention and Exhibition Centre (MCEC).

Autor Miao W. (Intel) Última actualización 22/07/2016 - 23:08
Blog post

Why the Changes for JavaScript with the Intel RealSense SDK?

There is a bit of a shift on the most recent release (May, 2015) of the Intel RealSense SDK, and this blog explains why we are doing this for this release only.
Autor CaptGeek (Intel) Última actualización 22/07/2016 - 23:08
Blog post

Expanding and Updating the definition of a PC

Personally I believe the current definition of what constitutes a PC (Personal Computer) may be a bit overdue and outdated.
Autor Matt Ployhar (Intel) Última actualización 22/07/2016 - 23:08
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