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Case Study: How Intel® GPA Measurements Alerted Me to Greatly Improve the FPS of my Windows* 8 Store App: The DispatcherTimer

Last year, I wrote a blog about creating your own simple collision detection code.  I implemented this for a children's math game I created.  You can refer to my blog here

Autor David Medawar (Intel) Última actualización 23/08/2016 - 19:09
Blog post

Avoid the PC nomenclature cliff! Get ready for the next gen of PCs!

On a weekly basis I see or read some sort of craziness around what a PC is.   Seems pretty simple right?  After all...

Autor Matt Ployhar (Intel) Última actualización 15/08/2016 - 12:54
Blog post

使用多线程的利弊

1. Amdahl定律

Autor 超 李. Última actualización 15/08/2016 - 12:52
Blog post

windows8 平板电脑试用

日前微软的windows8发布了,市场上到处可以看到方块的广告,Win8最令人期待的是在平板电脑上的表现。近日有机会拿到一台三星出的win8平板电脑ATIV smart PC,让我们一起体验一下。 1、开箱,
Autor Ping W. (Intel) Última actualización 15/08/2016 - 12:49
Blog post

Gaming Piracy - Separating Fact from Fiction

I’m sure most of us have all seen and heard the news recently that’s flared up again on Gaming Piracy and DRM issues.   I’d like to address what I feel is one of the most misunderstood, and taken o

Autor Matt Ployhar (Intel) Última actualización 15/08/2016 - 12:47
Blog post

入手Kindle Paperwhite, 开箱测试

刚拿到的Kindle Paperwhite开箱测试,并且与Kindle Touch对比。
Autor Lang Lang (Intel) Última actualización 15/08/2016 - 12:45
Blog post

Re-Imaginando Apps para o Ultrabook™ (Parte 2): Touch Targets

Este artigo foi traduzido e adaptado do post original de

Autor Juliano A. (Intel) Última actualización 06/07/2016 - 20:58
Blog post

The Impending Console Hangover

So I'm going to take my gloves off a bit on this blog.  Prepare yourselves!  :-)

Autor Matt Ployhar (Intel) Última actualización 06/07/2016 - 20:28
Article

HTML5游戏技术开发难点分析

HTML5游戏的优劣势
Autor Dawei Cheng 程大伟 (Intel) Última actualización 06/07/2016 - 04:48
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