Blog post

CalPoly Pre-GDC XDK Gamejam*

*Side note for the uninitiated: hackathon is an overarching term for any development ‘jam session’ – codefest refers to a software-creating subset of hackathons – gamejams are codefests where

Autor Brad Hill (Intel) Última actualización 30/07/2016 - 18:28
Blog post
Blog post

Intel Developer Forum '13 -- Code for the Cloud Hackathon

Some time ago, I got a message.

Autor Edward Thang Última actualización 30/07/2016 - 17:18

Hackathons Inspiring Intercity Youth

If community colleges are really where "the rubber hits the road…for helping students improve themselves," then professor Tom Murphy is the grease that keeps tho

Autor Jerry Makare (Intel) Última actualización 30/07/2016 - 17:18

Student Day at IDF 2013

Student Developers from Intel Software's Code for Good Hackathon at IDF 2013 talk about their experiences working with intel Software and Intel IT on the recent coding challenge.

Autor Jerry Makare (Intel) Última actualización 30/07/2016 - 17:18
Responsive Landing Page

Code for Good

Autor admin Última actualización 21/07/2016 - 09:00

Чистим лук (но не плачем): методики оптимизации

Эта статья представляет собой формализованный ответ на публикацию на форуме IDZ. См.: (
Autor Maria S. (Intel) Última actualización 21/07/2016 - 04:36

openCertiface e IoT com Intel® Edison


Autor Alessandro de Oliveira Faria Última actualización 14/07/2016 - 13:48

How to Analyze Intel® Media SDK-optimized applications with Intel® Graphics Performance Analyzers

When developing a media application, you often wonder, “Am I getting the performance I should be?

Autor Harsh Jain (Intel) Última actualización 13/07/2016 - 11:31

Peel the onion (optimization techniques)

This paper is a more formal response to a IDZ Forum posting. See: (
Autor jimdempseyatthecove Última actualización 13/07/2016 - 11:13
Para obtener información más completa sobre las optimizaciones del compilador, consulte nuestro Aviso de optimización.