810 resultados coincidentes

Submitting Multiple Crosswalk* APKs to the Google Play* Store de Intel® XDK Documentation

The Crosswalk* build system produces two Android* APK files: one for x86 CPU architecture devices and one for ARM* CPU architecture devices. Download and submit both APKs to the Google Play Store* to maximize the number of devices that can install and run your Crosswalk application.

Última actualización 01/07/2015 - 16:56

Device Emulator Limitations de Intel® XDK Documentation

This topic explains why running an app in the device emulator differs from running it on actual device(s). It also lists unimplemented APIs in the device emulator.

Última actualización 01/07/2015 - 16:22

如何基于英特尔® x86平台开发和评价64位安卓* 应用


现在,越来越多的移动最终用户设备支持 64 位架构。 使用 64 位安卓*系统是打入市场的理想方式。 本文将介绍英特尔® 64 位架构上的安卓系统及其独特的功能,其中包括技术详情、性能优势、问题说明,以及可用于英特尔® 凌动™ 处理器平台上的安卓系统的解决方案。

Autor ZHEN ZHOU (Intel) Última actualización 01/07/2015 - 15:50

Cómo desarrollar y evaluar aplicaciones Android* de 64 bits en plataformas x86 Intel®

Autor Datapress Última actualización 01/07/2015 - 15:50

How to Develop and Evaluate 64-bit Android* Apps on Intel® x86 Platforms

Autor ZHEN ZHOU (Intel) Última actualización 01/07/2015 - 15:50

Cordova for Windows Phone 8 Build Options de Intel® XDK Documentation

This topic describes Cordova app settings and configuration build file options for Microsoft Windows Phone* 8 builds.
Última actualización 01/07/2015 - 14:28

In-App Purchases de Intel® XDK Documentation

Many popular mobile apps rely on in-app purchases to monetize and generate revenue for their published apps. With Apache Cordova* plugins, HTML5 developers can develop mobile applications that can utilize Apple StoreKit* and Google Play Services* in-app billing.

Última actualización 01/07/2015 - 12:41

Building Cordova iOS Apps with WKWebView de Intel® XDK Documentation

Describes how to build a Apache Cordova* app for Apple iOS* using Apple's new and advanced WKWebView for high-performance HTML5 games and apps in the Intel XDK. WKWebView is well-suited to high-performance games and apps for iOS 8.
Última actualización 01/07/2015 - 10:17

Audio and Video Asset Support in the Game Asset Manager de Intel® XDK Documentation

The Intel® XDK Game Asset Manager provides a central place to view and render game assets. You can import certain audio and video file assets, but you need to be aware of CODEC limitations in your target environment(s).

Última actualización 01/07/2015 - 06:49

Intel® XDK Tabs Overview de Intel® XDK Documentation

The tabs in the Intel® XDK cross-platform development environment provide access to a set of tools that help you develop, debug, test and deploy your HTML5 apps. This short overview summarizes the tabs and tools available.

Última actualización 01/07/2015 - 06:32
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