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Chris Skaggs Discusses Perceptual Stargate Gunship at IDF 2013

Chris Skagg's talks about Code Monkeys experience working with perceptual computing and about the importance of working across platforms.

Autor Gerald M. (Intel) Última actualización 20/10/2016 - 16:19
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Chris Allen Demos Mobile Controllers and Perceptual Game Play at IDF 2013

Chris Allen of Infrared5 and Brass Monkey shows off Kiwi Catapult at IDF using a phone and perceptual camera to control your game play experience.

Autor Gerald M. (Intel) Última actualización 20/10/2016 - 16:19
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GDC 2013: Perceptual Computing, HTML5, Havok, and More

The world’s largest game developer conference is officially over, and what a week it was!

Autor Wendy B. (Intel) Última actualización 28/09/2016 - 15:58
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The challenge of reinventing the PC: Ultimate Coder

Your PC is an amazing peace of kit, it’s amazing because no other computing platform is as versatile and no other platform is so open for innovation.

Autor eskil_steenberg Última actualización 28/09/2016 - 15:57
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Intel Ultimate Coder Challenge Round 2 Fight!

The bell has rung and

Autor Última actualización 28/09/2016 - 15:57
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Simian Squared Go Perceptual: Ultimate Coder

Hello all and welcome to our very first Ultimate Coder: Going Perceptual blogpost!

Autor Simian Squared Ltd Última actualización 28/09/2016 - 15:57
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Embracing The "I" in "UI" :: Ultimate Coder Challenge Week 2

Autor Última actualización 28/09/2016 - 15:57
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Simian Squared Go Perceptual: Week 2 Ultimate Coder Challenge

Good morning and thanks for popping in to our cozy little corner of the blogosphere, it's week two of the Ultimate Coder: Going Perceptual Challenge and I'm here to give you the low-down on w

Autor Simian Squared Ltd Última actualización 28/09/2016 - 15:57
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Ultimate Coder 2 Week 3: A first look at the Perceptual Input Manager

This week we are getting our hands deep into the sdk and the how we will use it to control Stargate Gunship.

Autor Última actualización 28/09/2016 - 15:57
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Strategy for a new UI: Ultimate Coder Week 3

Autor eskil_steenberg Última actualización 28/09/2016 - 15:57
Para obtener información más completa sobre las optimizaciones del compilador, consulte nuestro Aviso de optimización.