Filtros

Video

Intel® XDK Cross-Platform Development Environment for Mobile Games

Use Intel® XDK to build multi-OS games in an integrated development environment that enables designing, debugging, building & delivering games quicky to many app stores!

Autor admin Última actualización 01/06/2016 - 00:09
Blog post

A quick peek at hardware-accelerated Android* emulation, using Intel® Hardware Accelerated Execution Manager (Intel® HAXM)

A look at the advantages of using Intel(R) HAXM for Android Emulation. HAXM speeds up Android app emulation on a host development machine and is available as a feature of Intel(R) INDE or as a standalone release.
Autor Shailen Sobhee (Intel) Última actualización 01/06/2016 - 00:09
Blog post

Un vistazo rápido a la emulación de Android acelerada por hardware, con el uso del Supervisor de Ejecución Acelerada por Hardware de Intel® (Intel® HAXM)

A look at the advantages of using Intel(R) HAXM for Android Emulation. HAXM speeds up Android app emulation on a host development machine and is available as a feature of Intel(R) INDE or as a standalone release.
Autor Shailen Sobhee (Intel) Última actualización 01/06/2016 - 00:09
Article

Using the Beacon Mountain Toolset and NDK for Native App Development

Summary: The goal of this project is to demonstrate how easy it is to build native Android apps with the Beacon Mountain toolset and Intel NDK. We will do this by building a simple game. We will walk through the steps of installing tools with Beacon Mountain, building the game, and testing it with the Intel® Hardware Accelerated Execution Manager (Intel® HAXM) emulator. Commented source code is...
Autor Meghana R. (Intel) Última actualización 01/06/2016 - 00:09
Blog post

Захват видео в OpenGL приложениях с помощью Intel INDE Media Pack

Из прошлых статей вы уже знаете, что такое Intel INDE и его компонент

Autor Dmitry Rizshkov (Intel) Última actualización 01/06/2016 - 00:09
Blog post

Android Game Dev Workshop: Report from Sacramento

Android developers in and around Sacramento showed up at the free  Android Game Dev Workshop  on Saturday, October

Autor Wendy B. (Intel) Última actualización 01/06/2016 - 00:09
Video

Head of the Order: Intel® Perceptual Computing Challenge Winners

Head of the Order was the winner of the games catergory of the Intel® Perceptual Computing Challenge Phase 2.

Autor Jerry Makare (Intel) Última actualización 01/06/2016 - 00:09
Blog post

Ganhadores da primeira fase do Perceptual Challenge Brasil

Autor Felipe P. (Intel) Última actualización 01/06/2016 - 00:09
Blog post

Project Anarchy: Free Mobile 3D Game Production Engine for Developers

If you’re a game developer looking for tools that will help you compete without breaking the bank in the process, you’ll want to check out

Autor Wendy B. (Intel) Última actualización 01/06/2016 - 00:09
Para obtener información más completa sobre las optimizaciones del compilador, consulte nuestro Aviso de optimización.