Intel's Multi-OS Engine - OpenGL sample

This article describes the OpenGLBox sample in the Multi-OS Engine. This is a truly cross-platform sample. On the screenshots below you can see that the same Java-based application on iOS and Android looks and behaves the same way. Applications for different platforms share the data and part of the source code. How is this achieved? Scroll down!
Autor Ilya Aleshkov Última actualización 08/02/2016 - 23:57

GDC 2016

Hold the date! GDC is the world's largest professionals-only game industry event and is coming to San Francisco March 14-18,2016.
Autor admin Última actualización 08/02/2016 - 14:39
Blog post

Top Ten Intel® Software Developer Stories | February

Autor Vicky C. (Intel) Última actualización 08/02/2016 - 11:47
Blog post

Working with Hands/Gestures

There are multiple Hand Modalities in the Intel RealSense SDK 2014 Gold R1 release. They include: 

Autor Colleen Culbertson (Intel) Última actualización 05/02/2016 - 15:58
Blog post

Creación de aplicaciones que funcionen en diferentes sistemas operativos para dispositivos móviles con Intel® INDE

Para comenzar a crear aplicaciones que funcionen en diferentes sistemas operativos con funcionalidades de procesamiento de video, transcodificación y efectos especiales, lo mejor es Media for

Autor Datapress Última actualización 05/02/2016 - 15:23
Blog post

Tips and Tricks for developing Apps with the Intel® RealSense™ SDK 2014 R1

Here's a collection of tips and tricks when using the Intel RealSense Gold R1 2014 SDK.

Autor Colleen Culbertson (Intel) Última actualización 04/02/2016 - 15:29
Blog post

Orlando Game Jam Featuring Intel® RealSense™ Technology

For the past ten years, the Science Center in my home town of Orlando has hosted a gaming event called Otronicon which brings together all forms of interactive media developed in the greater Centra

Autor Justin L. Última actualización 04/02/2016 - 15:25
Blog post

Intel® RealSense™ and Gaming

This post originally appeared on the Soma Games blog and is printed here wit

Autor Code-Monkeys Última actualización 04/02/2016 - 14:56

Elevating Head of the Order* Gameplay with Gesture Control

Learn how Intel® Black Belt and Software Innovator Jacob Pennock and his team worked to enhance user experience for the Livid Interactive game Head of the Order by implementing improved gesture controls and 3D hand-tracking using the Intel® RealSense™ F200 camera and SDK.
Autor admin Última actualización 04/02/2016 - 12:14

Facial, Gesture, and Voice Recognition Go Social with Finding BBB

Finding BBB* is an award-winning game created by TheBestSync. It combines the functionality of Intel® RealSense™ technology capabilities—including facial, voice, and gesture recognition—with Facebook* connectivity, personalization, player-created missions, and location-based services to deliver an innovative and intuitive user experience.
Autor admin Última actualización 04/02/2016 - 11:53
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