Case Study: How Intel® GPA Measurements Alerted Me to Greatly Improve the FPS of my Windows* 8 Store App: The DispatcherTimer
Last year, I wrote a blog about creating your own simple collision detection code. I implemented this for a children's math game I created. You can refer to my blog here
By now you’ve probably heard about Ultrabook and this next evolution in personal computing.
Using Intel® GPUs to Optimize the Performance and Power Consumption of Total Immersion's D'Fusion* Augmented Reality Pipeline