Video

Archived - There Came an Echo: Iridium Studios on Using Voice Recognition to Control Your Gameplay

Join Jason Wishnov, CEO, Founder and Lead Designer at Iridium Studios as he talks about Iridium’s new tactical war game, "There Came An Echo

Autor Gerald M. (Intel) Última actualización 04/02/2019 - 10:08
Article

Archived - Space Between* Plumbs Ocean Depths with Intel® RealSense™ Technology

Space Between highlights best practices and smart design using RealSense SDK gesture controls with Unity 3D to create an exciting and intuitive game experience.
Autor admin Última actualización 30/05/2018 - 07:40
Video

Using Intel® RealSense™ to Create "The Space Between"

A quick look from GDC 2015 at how and why Chronosapien developed The Space Between using Intel® RealSense™ technology.

Autor Gerald M. (Intel) Última actualización 05/03/2019 - 15:48
Video

Using Intel® RealSense™ Technology to Create "Head of the Order"

Head of the Order is a game from Livid Interactive that utilizes the hand tracking and gesture recognition capabilities of Intel® RealSense™ technology.

Autor Gerald M. (Intel) Última actualización 10/03/2019 - 22:20
Article

Archived - Playing at Ghosts: Face Tracking in Mystery Mansion*

Mystery Mansion is a hidden-object adventure game whose UI uses face tracking exclusively. In this article the developer, Cyrus Lum, provides code snippets and advice about the challenges he faced when creating his game.
Autor admin Última actualización 09/07/2018 - 16:48
Article

已归档 - 激战幽灵游戏: 面部跟踪技术在游戏《Mystery Mansion》*中的应用

Mystery Mansion is a hidden-object adventure game whose UI uses face tracking exclusively. In this article the developer, Cyrus Lum, provides code snippets and advice about the challenges he faced when creating his game.
Autor admin Última actualización 30/05/2018 - 07:08
Mensajes en el blog

已归档 - 大屏电视摄像头娱乐应用

英特尔® 实感™ SDK 已停产。 不再继续提供支持或更新。

大屏幕电视,作为客厅中的家庭共享娱乐设备,除了观看电视/视频之外,互动/游戏娱乐也是重要的内容。电视上的互动和电视游戏,在国内外的表现有很大的区别。

Autor Última actualización 30/05/2018 - 07:00