Article

Case Study: Finalhit Incorporates C++ and Cocos2d-x in Windows* Desktop Game Development

By Karen Marcus

Autor admin Última actualización 15/01/2019 - 15:40
Video

Cyberlink MediaStory: Innovating the Storytelling Experience

Before writing a single line of code for MediaStory, CyberLink and Intel focused on a new user-centric approach to bring new storytelling software to life for consumers.

Autor Gerald M. (Intel) Última actualización 04/02/2019 - 10:08
Article

Enter the Wormhole

Download as PDF

Autor admin Última actualización 10/03/2019 - 23:40
Article
Article

Archived - Space Between* Plumbs Ocean Depths with Intel® RealSense™ Technology

Space Between highlights best practices and smart design using RealSense SDK gesture controls with Unity 3D to create an exciting and intuitive game experience.
Autor admin Última actualización 30/05/2018 - 07:40
Article

Beatbuddy, an Indie Game, Expands with New Technologies

Introduction

Autor Última actualización 29/05/2018 - 09:28
Article

节奏小子,一款随新技术发展的独立制作游戏

简介

独立游戏开发公司如何与时俱进,不断拓展市场? 让我们了解一家多次获奖的独立游戏公司 Threaks —— 开发了《节奏小子 (BeatBuddy)》。 我们采访了该公司的联合首席执行官 Wolf Lang,以 了解他们如何驰骋游戏开发市场。

 从学生到负责独立项目

Autor Última actualización 30/05/2018 - 07:40
Article

Beatbuddy, un juego independiente, se expande con nuevas tecnologías

Introducción

Autor Última actualización 30/05/2018 - 07:40