Tutorial: OpenCL™ and OpenGL* Interoperability

Code Sample | Download Documentation

Autor Última actualización 04/10/2019 - 16:47

Forward Clustered Shading



Autor Última actualización 13/11/2019 - 21:19
Mensajes en el blog

Clustered Shading Android* Sample

Provides instructions and samples for clustered shading in Android*.
Autor Última actualización 15/11/2019 - 14:10

OpenGL* ES 3.0 Precompiled Shaders

Another great Android OpenGL ES 3.0 sample from Cristiano Ferreira - Graphics Software Engineer with Intel Corporation.

Autor Última actualización 19/11/2019 - 15:14

Sharing Surfaces between OpenCL™ and OpenGL* 4.3 on Intel® Processor Graphics using implicit synchronization

Download Sharing Surfaces Code Sample Zipfile

Autor Adam Lake (Intel) Última actualización 19/11/2019 - 15:35

OpenGL* ES 3.0 Instanced Rendering

This Android OpenGL ES 3.0 Sample was written by Cristiano Ferreira - Software Engineer at Intel Corporation.

Autor Última actualización 19/11/2019 - 15:42