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Article

Dynamic Volumetric Cloud Rendering for Games on Multi-Core Platforms

Most games render clouds with planar cloud textures mapping to the sky dome, which isn't visually convincing when approaching or passing through clouds. For a realistic experience in flying games, we describe a technique for dynamic volumetric clouds.
Autor Juanbin L. (Intel) Última actualización 30/08/2018 - 10:47
Article

Intel® Quiet System Technology (Intel® QST) SDK Software License

IMPORTANT - READ BEFORE COPYING, INSTALLING OR USING
Autor Última actualización 30/01/2019 - 11:30
Article

Intel® Quiet System Technology (Intel® QST) Software Development Kit

Introduction

Autor Última actualización 12/12/2018 - 11:10
Article

About cross compiling

Summary related information how to cross compile projects using -32 and -m64
Autor Última actualización 25/05/2018 - 15:30
Article

2008英特尔中国多核技术学术论坛

2008英特尔中国多核技术学术论坛 | 2008年8月28-29日 | 中国厦门
Autor Hai Shen (Intel) Última actualización 07/06/2017 - 09:23
Article

Adding Parallelism Sample Code

This sample code goes with the "Optimize an Existing Program by Adding Parallelism" Guide.
Autor Shannon Cepeda (Blackbelt) Última actualización 07/06/2017 - 09:10
Article

Intel® AVX C/C++ Intrinsics Emulation

This C/C++ header file can be used for AVX emulation on Intel CPUs/processors without h/w AVX support
Autor Max Locktyukhin (Intel) Última actualización 12/02/2019 - 13:16
Article

Grass

Intel engineers are no longer directly supporting or updating this sample.  Please check on our forums for community support.

Autor admin Última actualización 03/01/2019 - 17:47
Article

A Tool for Listing the Intel® IPP Functions used by Your Application

AWK script to help you easily collect a list of Intel® IPP functions used by your application -- in order to help prioritize future development efforts.
Autor Jeffrey M. (Intel) Última actualización 25/05/2018 - 15:30
Article

Demo: Advantage of Westmere Crypto Acceleration Engine

Purpose of this demo is to show an advantage of Westmere Crypto Acceleration Engine.
Autor Última actualización 04/02/2019 - 15:08