Article

Updating Older Unity* Games for VR

With VR capabilities integrated into Unity 3D*, it’s worth a look at how to update older Unity-based games for a good VR experience.
Autor Bob Duffy (Intel) Última actualización 01/08/2019 - 11:41
Article

Retopologizing VR and Game Assets Using Blender*

This article covers how to both retopologize a mesh to a clean, low-density model, and then UV unwrap that mesh to support adding texture maps to the new model. It also discusses the use of free tools like Blender* and its BSurface add-on for retopologizing a sculpted 3D mesh.
Autor Bob Duffy (Intel) Última actualización 09/07/2018 - 14:33
Mensajes en el blog
Article

The Intel® Software Distribution Hub Fuels Enthusiast PC Sales with Amazing PC Game Bundles

Intel delivers business innovation through market-driving programs such as Intel® inside.
Autor Patrick Defreitas (Intel) Última actualización 10/06/2019 - 14:16
Article

Can Game Developers and PC Resellers Do More to Help Each Other Grow?

How can game developers and PC resellers help each other grow? The key is working together. Intel can help.
Autor Patrick Defreitas (Intel) Última actualización 31/07/2019 - 09:27
Article

Green Man Gaming* and Intel Help PC Game Developers Grow

We feature how Green Man Gaming works with the Intel® GameDev Program to help indie developers like you to Get Ready, Get Noticed, and Get Big.
Autor Patrick Defreitas (Intel) Última actualización 18/07/2019 - 09:25