Article

Video Gross Error Detection

The Video Gross Error Detection methodology is designed to provide a platform independent, automated way to measure content delivery and quantify the video playback experience.
Autor Royce Fernald (Intel) Última actualización 07/06/2017 - 09:27
Article

Carry Small, Game Large

Autor Última actualización 09/05/2019 - 13:08
Article

Download Optimizing with Intel® TBB

Sample code for "Optimizing with TBB" download page
Autor admin Última actualización 01/08/2019 - 09:30
Article

Dynamic Volumetric Cloud Rendering for Games on Multi-Core Platforms

Most games render clouds with planar cloud textures mapping to the sky dome, which isn't visually convincing when approaching or passing through clouds. For a realistic experience in flying games, we describe a technique for dynamic volumetric clouds.
Autor Juanbin L. (Intel) Última actualización 30/08/2018 - 10:47
Article

Sample Tweaker: Ocean Fog

This paper describes how we successfully optimized an existing graphics demo, named Ocean Fog, for our latest processors with Intel® Processor Graphics to achieve a 4x performance boost. Performance analysis was done using Intel® GPA.
Autor Jeff Laflam (Intel) Última actualización 24/01/2018 - 12:12
Article

Power Explorer

Today any review of a new processor whether it’s used in a desktop computer, a laptop, a tablet or a phone will contain lots of information about how efficient it is and the new technologies that have been used to achieve this performance. Operating system developers spend large amounts of time optimizing improve efficiency and extend battery life, but what can be done by someone who is designing...
Autor Leigh D. (Intel) Última actualización 03/05/2019 - 14:39
Article

Using SPIR for fun and profit with Intel® OpenCL™ Code Builder

This short tutorial provides a brief introduction to Khronos SPIR. It touches on the differences between a SPIR binary and an Intel proprietary Intermediate Binary, demonstrates ways to create SPIR binaries using tools shipped with Intel® SDK for OpenCL™ Applications , and explains how to use SPIR binaries in your OpenCL program.
Autor Robert I. (Intel) Última actualización 31/05/2019 - 14:20
Mensajes en el blog

Archived - Project template to develop C# Class Library using Intel® RealSense™

The Intel® RealSense™ SDK has been discontinued. No ongoing support or updates will be available.

Autor Última actualización 23/06/2019 - 18:50
Mensajes en el blog

Debug Intel® Transactional Synchronization Extensions

If printf or fprintf functions cause transaction aborts, use Intel® Processor Trace as a work-around.
Autor Roman Dementiev (Intel) Última actualización 04/07/2019 - 17:00
Article

Legacy OpenCL™ Runtimes for Intel® Processors

Please see the new portal for OpenCL™ deployments prior to accessing this legacy content.

Autor MICHAEL C. (Intel) Última actualización 12/08/2019 - 16:28