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Autor Última actualización 09/05/2019 - 13:08
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GPU-Quicksort in OpenCL 2.0: Nested Parallelism and Work-Group Scan Functions

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Autor Robert I. (Intel) Última actualización 31/05/2019 - 14:20
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Create Multiplatform Games with Cocos2d-x* (Version 3.0 or Later)

In this tutorial you will learn how to create a simple game using the Cocos2d-x* framework, version 3.0 or later, in a Windows* development environment and how to compile it

Autor Última actualización 24/01/2019 - 09:40
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Criando Jogos Multiplataforma com Cocos2d-x versão 3.0 ou superior

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Autor Última actualización 24/01/2019 - 09:49
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