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Maximizing Performance with Fine-Grained Parallelism

Implementing functional decomposition in games to get the most performance from the processor

By Andrew Binstock

Autor admin Última actualización 25/05/2018 - 15:30
Article

Some tips for POV-Ray*

I have summarized some experiences on how to download and build POV-Ray* projects here for future use. Several links for POV-Ray

Autor Última actualización 27/03/2019 - 11:14
Mensajes en el blog

Gaming Piracy - Separating Fact from Fiction

I’m sure most of us have all seen and heard the news recently that’s flared up again on Gaming Piracy and DRM issues.   I’d like to address what I feel is one of the most misunderstood, and taken o

Autor Última actualización 28/05/2018 - 18:28
Article

GPU-Quicksort in OpenCL 2.0: Nested Parallelism and Work-Group Scan Functions

Introduction A Brief History of Quicksort
Autor Robert I. (Intel) Última actualización 31/05/2019 - 14:20
Mensajes en el blog

The Last Line Effect

Autor Andrey Karpov (Blackbelt) Última actualización 30/05/2018 - 07:00
Article

GPU-Quicksort в OpenCL 2.0: вложенные параллельные вычисления и сканирование групп обработки

Введение Краткий курс истории алгоритма быстрой сортировки
Autor Última actualización 31/05/2019 - 14:20
Article
Article

SIMD fácil mediante envolturas

SIMD operations are widely used for 3D graphics applications. This tutorial provides new insights into SIMD by comparing SIMD lanes and CPU threads, and steps you through the process of creating a simple, straightforward SIMD implementation in your own code.
Autor Última actualización 09/03/2019 - 12:48
Article

Использование изображений, доступных для чтения и записи, в OpenCL™ 2.0

While Image convolution is not as effective with the new Read-Write images functionality, any image processing technique that needs be done in place may benefit from the Read-Write images. One example of a process that could be used effectively is image composition. In OpenCL 1.2 and earlier, images were qualified with the “__read_only” and __write_only” qualifiers. In the OpenCL 2.0, images can...
Autor Última actualización 05/07/2019 - 11:22
Article

The Ultimate Question of Programming, Refactoring, and Everything

Yes, you've guessed correctly - the answer is "42".

Autor Andrey Karpov (Blackbelt) Última actualización 20/06/2019 - 22:52