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多线程架构上的实时深海模拟

多线程架构上的实时深海模拟
Autor Adam Lake (Intel) Última actualización 31/01/2019 - 11:42
Article

 英特尔® 处理器显卡

英特尔处理器显卡经历不同世代而更新。 本页面详细讨论英特尔® 处理器显卡,包括最新的英特尔显卡开发人员指南,以及前几代英特尔显卡开发人员指南。
Autor admin Última actualización 10/03/2019 - 22:08
Article

利用英特尔高级矢量扩展指令集进行 Wiener 过滤

Wiener filtering (also known as Least Mean Square filtering) is a technique for removing unwanted noise from an image. This article discusses Wiener filtering, and includes an example of code that has been optimized using Intel® AVX
Autor Última actualización 11/12/2018 - 13:12
Article

形态抗锯齿技术(MLAA)

Morphological Antialiasing (MLAA)是一种基于图像的后处理过滤技术,这项技术会识别不连续的图案,混合临近图案的颜色,从而有效地执行抗锯齿。
Autor Última actualización 24/01/2018 - 12:12
Article

动态分辨率渲染文章

自从 3D 游戏诞生以来,分辨率选择屏幕已经成 PC 游戏的一项特色内容。在本白皮书以及随附的示例代码中,我们证明了这种情况将会逐渐消失;开发者将可以动态改变其渲染的分辨率,而不必进行静态的分辨率选择。
Autor Última actualización 11/12/2018 - 12:54
Article

MLAA:高效地将抗锯齿处理从 GPU 迁移至 CPU

高效的抗锯齿技术是进行高品质、实时渲染的重要工具。MSAA(多点采样抗锯齿处理)是目前使用的标准技术,英特尔实验室开发的一项新技术形态学抗锯齿处理(Morphological Antialiasing,MLAA) 解决了这些限制。
Autor Última actualización 11/12/2018 - 12:50
Article

Embree:照片级光线追踪内核

Photo-realistic rendering requires accurate simulation of light propagation according to physics laws. The best known way to solve this problem is Monte Carlo ray tracing. We describe a state-of-the-art photo-realistic Monte Carlo rendering engine.
Autor Sven Woop (Intel) Última actualización 02/08/2019 - 17:30
Article

样本优化:海雾

This paper describes how we successfully optimized an existing graphics demo, named Ocean Fog, for our latest processors with Intel® Integrated Graphics to achieve a 4x performance boost. Performance analysis was done using Intel® GPA.
Autor Jeff Laflam (Intel) Última actualización 24/01/2018 - 12:12
Article

英特尔® GPA 4.0 使用技巧:将 GPA 连接至您的游戏的方法

Intel® GPA is a set of tools that helps game developers analyze and optimize their games prior to release. This article describes the different ways of having Intel GPA "attach" to your game, and the pro's and con's of the various methods.
Autor Última actualización 10/12/2018 - 14:58
Article

英特尔图形开发人员指南

Intel processor graphics is updated in distinct generations. This page has the latest Intel Processor Graphics Performance Developer's Guide and links to previous generations of Intel Integrated Graphics Performance Developer's Guides.
Autor Última actualización 24/01/2018 - 12:12