Video

Analytics Zoo Introduction

This video covers Analytics Zoo Overview. Analytics Zoo provides a unified analytics and AI platform, bringing together Apache Spark*, BigDL, Tensorflow* and Keras.

Autor admin Última actualización 07/06/2019 - 11:34
Article

Optimize HEVC Decoding Efficiency on High-end NUMA Systems

Intel® Xeon® Scalable processors have advanced scalability features to gain workload performance increases
Autor Björn Taubert (Intel) Última actualización 12/06/2019 - 15:48
Mensajes en el blog

Accelerate Innovations of Unified Data Analytics and AI at Scale

Intel has developed new open source software technologies that unify data analytics and AI an integrated workflow: BigDL and Analytics Zoo
Autor Jason Dai (Intel) Última actualización 13/06/2019 - 15:49
Mensajes en el blog

Intel® Core™ i9 Processors Reduce Open World Load Times

CPU is vital to the gameplay mechanics, the server interactions, the texture loading, and the procedural generation. Here is notes on what I learned.
Autor admin Última actualización 17/06/2019 - 08:44
Article

Intel and Microsoft* Unveil Variable Rate Shading Support

Intel and Microsoft* have joined forces to support Variable Rate Shading (VRS) in DirectX* 12 and Intel’s upcoming Gen11 hardware.
Autor Laura Wieme (Intel) Última actualización 17/06/2019 - 11:49
Mensajes en el blog

英特尔® 酷睿™ i9 处理器有助于减少开放世界加载时间

CPU 对游戏机制、服务器交互、纹理加载和程序生成至关重要。以下是我的学习笔记。
Autor admin Última actualización 28/06/2019 - 01:39
Article

Windows® 10 2019 年 5 月更新有助于加速英特尔® 集成显卡上的机器学习

英特尔 2018 年 5 月发表的博文介绍了通过 DirectX 12 DirectCompute 在英特尔® 硬件上实施的 Windows ML API 和 DirectML API
Autor Gokul Tonpe (Intel) Última actualización 03/07/2019 - 20:18
Article

Windows® 10 May 2019 Update for Machine Learning Acceleration on Intel® Integrated Graphics

Intel's earlier post in May 2018 introduced the Windows ML API and the DirectML API implementation on Intel® hardware via the DirectX 12 DirectCompute
Autor Gokul Tonpe (Intel) Última actualización 03/07/2019 - 20:18
Article

英特尔与微软* 发布可变速率着色支持

英特尔与微软* 联手在 DirectX* 12 和英特尔即将发布的 Gen11 硬件中支持可变速率着色 (VRS)。
Autor Laura Wieme (Intel) Última actualización 15/07/2019 - 23:36