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Code Sample: PMAN – A Persistent Memory Version of the Game Pac-Man

PMAN* is a game of Pac-Man* that takes advantage of persistent memory. It demonstrates PMDK features including pools, pointers, and transactions.
Autor Última actualización 09/05/2019 - 13:08
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代码示例:Panaconda - 持久内存版本的《贪吃蛇》游戏

通过持久内存版本的《贪吃蛇》游戏展示 PMDK 的功能,包括池、指针和事务。
Autor Kelly L. (Intel) Última actualización 14/12/2018 - 09:08
Article

Code Sample: Panaconda - A Persistent Memory Version of the Game "Snake"

A persistent memory version of the game Snake that demonstrates features from the PMDK, including pools, pointers, and transactions.
Autor Kelly L. (Intel) Última actualización 15/10/2019 - 17:00