In January we brought the Intel® Buzz Workshop series to Montreal for the first time. Montreal in January? YES!
In our first
Announcing new IoT developer kits this month along with tips on which processor is right for your VR projects.
Do you know what is Global Illumination? Physics Based Shader (Rendering)? Want to make more realistic experiences? Check some tips of how to get to the next level of graphics ;)
This week we will talk about the prototyping phase of Vitruvian VR and we will know the Maker who has worked to build the mechanical part and the design.
What if we could use Virtual Reality to travel across space, visit other planets and increase the awareness of our position in the cosmos? This week we want to show how Vitruvian can be integrated with different software, in particular Space Engine.
We came to the end of this long challenge, and it is time to reveal what we developed in the past 2 months: TraIND40, the first training platform designed for industry 4.0