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Conservative Morphological Anti-Aliasing (CMAA)

The conservative morphological anti-aliasing 2.0 (CMAA2) algorithm is a significant update of the original
Autor Filip Strugar (Intel) Última actualización 03/05/2019 - 13:30
Mensajes en el blog
Mensajes en el blog

Developing a CSI VR Lab in Unreal* for Windows* Store

In this 3rd Week of Developing the Forensic VR Laboratory we talk about challenges that can be overcome thanks to the Open Source proposal combined with amazing Virtual Reality Tech from Intel last equipment.
Autor Pedro Kayatt Última actualización 05/02/2019 - 10:48
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Dynamic Resolution Rendering Update for Microsoft DirectX* 12

Using DirectX 12 can be a convenient way to add DRR functionality to your existing rendering pipeline
Autor Trapper McFerron (Intel) Última actualización 02/05/2019 - 10:50
Article

面向 Microsoft DirectX* 12 的动态分辨率渲染更新

使用 DirectX 12 可便捷地将 DRR 功能添加至现有的渲染管道
Autor Trapper McFerron (Intel) Última actualización 06/12/2018 - 19:11
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Training | Intel® Graphics Performance Analyzers

Quickly get specialized skills for troubleshooting issues with your game through tutorials on Intel® Graphics Performance Analyzers.
Autor Anthony J. (Intel) Última actualización 29/07/2019 - 11:53