Filtros

Blog post

Another Gaming and Graphics Sample: Coming to a download near you!

I want to pre-announce another sample that will soon be available on ISN for download, certainly either during or right after GDC.

Autor philip-taylor (Intel) Última actualización 27/07/2016 - 14:28
Blog post

一个游戏程序员的学习资料

 
Autor weiqubo Última actualización 27/07/2016 - 14:28
Blog post

黑马程序员--骑士飞行棋(我的第一个游戏程序)

 
Autor xg48762453 Última actualización 27/07/2016 - 14:28
Blog post

Opinion: The Post-PC era Myth

I see these kinds of phrases crop up from time to time and have to sit back for a moment in ‘shock and awe’.
Autor Matt Ployhar (Intel) Última actualización 27/07/2016 - 14:28
Blog post
Blog post

nulstein v2 plog - divide and surrender

Autor jerome-muffat-meridol (Intel) Última actualización 27/07/2016 - 14:28
Blog post

Case Study: How Intel® GPA Measurements Alerted Me to Greatly Improve the FPS of my Windows* 8 Store App: The DispatcherTimer

Last year, I wrote a blog about creating your own simple collision detection code.  I implemented this for a children's math game I created.  You can refer to my blog here

Autor David Medawar (Intel) Última actualización 27/07/2016 - 14:28
Blog post

nulstein v2 plog- presenting through a blog

Autor jerome-muffat-meridol (Intel) Última actualización 27/07/2016 - 14:28
Blog post

RealSense - Your Face as a Game Controller using Javascript

Note: JavaScript* has been decoupled specifically for Intel® RealSense™ SDK R3.

Autor Bob Duffy (Intel) Última actualización 27/07/2016 - 14:28
Blog post

HackPHX HTML5 Hackathon Baby Apocalypse

The Mesa Hackerspace HeatSync Labs was the venue on Sat Dec 1st for an HTML5 Gaming Hackathon.

Autor Stewart C. (Intel) Última actualización 27/07/2016 - 14:28
Para obtener información más completa sobre las optimizaciones del compilador, consulte nuestro Aviso de optimización.