Mensajes en el blog

Particle Trimming on OpenGL*

How to increase performance by trimming particle quads down in size to decrease the amount of unnecessary texture sampling.
Autor Última actualización 16/01/2019 - 10:14
Mensajes en el blog

Introduction to OpenMP* on YouTube*

Tim Mattson (Intel) has authored an extensive series of excellent videos as in introduction to OpenMP*.

Autor Mike P. (Intel) Última actualización 04/07/2019 - 19:51
Article

A Runtime Generated FFT for Intel® Processor Graphics

Download the code

Autor Dan Petre (Intel) Última actualización 06/07/2019 - 20:30
Article