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Parallel Universe Magazine #12: Advanced Vectorization

This blog contains additional content for the article "Advanced Vectorization" from Parallel Universe #12:

Autor Última actualización 03/07/2019 - 20:08
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Exploring Intel® Transactional Synchronization Extensions with Intel® Software Development Emulator

Intel® Transactional Synchronization Extensions (Intel® TSX) is perhaps one of the most non-trivial extensions of instruction set architecture introduced in the 4th generation Intel® Cor

Autor Roman Dementiev (Intel) Última actualización 06/07/2019 - 17:00
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Intel for Android* Developers Learning Series Landing Page

This is an online version of Intel Press Book: An Introduction... Intel for Android* Developers.

Autor Tao Wang (Intel) Última actualización 09/05/2019 - 21:50
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Adding sensor configurations to your Ultrabook and Tablet app

Windows 8 devices are certainly showing variety today. New convertible Ultrabooks and Intel tablets have screens that fold over, slide out or detach from the keyboard.

Autor Bob Duffy (Intel) Última actualización 20/12/2018 - 09:28
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Combiner/Aggregator Synchronization Primitive

Combiner/Aggregator synchronization primitive provides mutual exclusion like a mutex, but can be significantly faster in some situations due to better cache performance.
Autor Dmitry Vyukov Última actualización 14/06/2017 - 16:09
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Particle Trimming on OpenGL*

How to increase performance by trimming particle quads down in size to decrease the amount of unnecessary texture sampling.
Autor Última actualización 16/01/2019 - 10:14
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Touch keyboard access for Windows* 8 desktop apps

Leveraging built in virtual keyboard access in full screen mode games and applications.
Autor Última actualización 20/12/2018 - 09:40
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Software Occlusion Culling Update 2

Updates to Software Occlusion Culling with rasterizer optimizations to help improve frame rate and total cull time.
Autor Última actualización 03/05/2019 - 14:18
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Applying Intel® Threading Building Blocks Observers for Thread Affinity on Intel® Xeon Phi™ Coprocessors

In spite of the fact that the Intel® Threading Building Blocks (Intel® TBB) library [1] [2] provides high-level task based parallelism intended to hide sof

Autor Alex (Intel) Última actualización 01/08/2019 - 09:30
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Go Parallel 2

Parallel programming with Go language (golang). The blog shows examples of parallel divide-and-conquer decomposition and parallel pipelines.
Autor Dmitry Vyukov Última actualización 04/07/2019 - 10:35