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CPU Texture Compositing with InstantAccess

This sample updates the existing CPU Texture Compositing to use the InstantAccess extension for the composited textures within 4th Generation Intel® Core™ processors Iris™ and Iris™ Pro graphics.
Autor David Bookout (Intel) Última actualización 13/11/2019 - 21:19
Mensajes en el blog

Adaptive Volumetric Shadow Maps

How to generate real-time adaptively sampled shadow representations for transmittance through volumetric media.
Autor Matthew Fife (Intel) Última actualización 13/11/2019 - 21:19