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GPU Detect is a short graphics code sample demonstrates a way to detect the primary graphics hardware present in a system (including the 6th Generation Intel® Core™ processor family).
This article details an algorithm and associated sample code for software occlusion culling which is available for download. The technique divides scene objects into occluders and occludees and culls occludees based on a depth comparison with the occluders that are software rasterized to the depth buffer. The sample code uses frustum culling and is optimized with Streaming SIMD Extensions (SSE)...
The sample that demonstrates how to use the Microsoft Direct3D* and Intel® SDK for OpenCL™ Applications together. Specifically, the sample integrates data processing using the OpenCL technology on the Intel Processor Graphics and rendering with Microsoft® DirectX* while featuring no memory overhead interoperability.
Today any review of a new processor whether it’s used in a desktop computer, a laptop, a tablet or a phone will contain lots of information about how efficient it is and the new technologies that have been used to achieve this performance. Operating system developers spend large amounts of time optimizing improve efficiency and extend battery life, but what can be done by someone who is designing...
The conservative morphological anti-aliasing 2.0 (CMAA2) algorithm is a significant update of the original
This code sample extends our state of the art BC7 Texture compressor with high-quality ETC1 and ASTC compression to the fast ISPC texture compression.