Article

Computing Language Utility

The Computing Language Utility (CLU) is a lightweight API designed to help programmers explore, learn, and rapidly prototype programs with OpenCL.

Autor admin Última actualización 31/05/2019 - 14:10
Article

Bitonic Sorting

Demonstrates how to implement an efficient sorting routine with the OpenCL™ technology that operates on arbitrary input array of integer values. The sample uses properties of bitonic sequence and principles of sorting networks and enables efficient SIMD-style parallelism through OpenCL vector data types. The code is designed to work well on modern CPUs.
Autor Última actualización 31/05/2019 - 14:40
Article

Simple Optimizations of OpenCL™ Code

Simple Optimizations sample demonstrates simple ways of measuring the performance of OpenCL™ kernels in an application. It describes basics of profiling and important caveats like having dedicated “warming” run. It also demonstrates several simple optimizations, some of optimizations are rather CPU-specific (like mapping buffers), while others are more general (like using relaxed-math). The...
Autor Última actualización 31/05/2019 - 14:10
Article

Hybrid HDR Tone Mapping for Post Processing Multi-Device Version

HDR Tone Mapping for Post Processing sample features multi-device support, specifically the simultaneous use of CPU and Intel® Processor Graphics OpenCL™ devices.
Autor Última actualización 31/05/2019 - 14:40
Article

Resource Sharing

The sample that demonstrates how to use the Microsoft Direct3D* and Intel® SDK for OpenCL™ Applications together. Specifically, the sample integrates data processing using the OpenCL technology on the Intel Processor Graphics and rendering with Microsoft® DirectX* while featuring no memory overhead interoperability.
Autor Última actualización 31/05/2019 - 14:40
Article

Using Basic Capabilities of Multi-Device Systems with OpenCL™

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Autor Última actualización 31/05/2019 - 14:10
Article

Video Motion Estimation Using OpenCL™ Technology

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Autor Última actualización 31/05/2019 - 14:10
Article

Tutorial: Getting Started with OpenCL™ on Android* OS

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Autor admin Última actualización 17/05/2019 - 12:00
Article

Tutorial: Getting Started with RenderScript*

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Autor Última actualización 31/05/2019 - 14:40
Article

A Basic Sample of OpenCL™ Host Code

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Autor Última actualización 28/12/2018 - 15:00