Building OpenCV* 3.0-based embedded application using Intel® System Studio 2015

We describe how to use Intel® System Studio 2015 to build the OpenCV* 3.0-based embedded application on Intel platforms. In this paper, we have considered a sample code that is part of OpenCV, how to use different components of Intel® System Studio to build OpenCV sample code.
Autor Última actualización 13/12/2018 - 14:10

Criando Jogos Multiplataforma com Cocos2d-x versão 3.0 ou superior

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Autor Última actualización 24/01/2019 - 09:49

Create Multiplatform Games with Cocos2d-x* (Version 3.0 or Later)

In this tutorial you will learn how to create a simple game using the Cocos2d-x* framework, version 3.0 or later, in a Windows* development environment and how to compile it

Autor Última actualización 19/03/2020 - 10:40
Mensajes en el blog

The Last Line Effect

Autor Andrey Karpov (Blackbelt) Última actualización 01/04/2020 - 17:10