Intel Graphics Media Accelerator Developer's Guide

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Latest Intel Graphics Developer's Guide Last updated on 14/08/2012 - 10:08

Intel® GPA Tip: Maximizing metrics accuracy when running Intel® Graphics Performance Analyzers

Authored by Neal Pierman (Intel)
This article provides tips and tricks to help you maximize the accuracy of graphics metrics obtained when using Intel® Graphics Performance Analyzers (Intel® GPA) to optimize your game. Last updated on 08/08/2013 - 14:42

Intel® GPA Troubleshooting Tip: Upgrade your graphics drivers and/or BIOS

Authored by Neal Pierman (Intel)
Having trouble getting Intel® Graphics Performance Analyzers (Intel® GPA) to run? If this is the case, upgrade your graphics drivers and obtain the latest BIOS from your vendor. Last updated on 17/11/2014 - 08:42

Optimizing Kingsoft's JX3 Online* Using Intel® Graphics Performance Analyzers

Authored by 郭胜 (Intel)
Kingsoft made extensive use of Intel® Graphics Performance Analyzers (Intel® GPA) to craft their latest release of JX3 Online*, a 3D MMORPG. This article describes the steps Kingsoft used that led to a measured 2.1x increase in frames per second. Last updated on 08/08/2013 - 13:24

Becoming More Godlike: How Demigod* Appeased the Masses with Intel® Graphics Performance Analyzers

Authored by Ganesh Kumar (Intel)
This article looks at optimizing Gas Powered Games' Demigod using Intel® Graphics Performance Analyzers (Intel® GPA), a utility for analyzing graphics performance on Intel® Graphics Media Accelerator Series 4 and other supported Intel Graphics chipsets. Last updated on 08/08/2013 - 13:26

Updated Tools Spice Up New Ghostbusters* Game

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Terminal Reality used the popular Intel® Graphics Performance Analyzers (Intel® GPA) to optimize the newest Ghostbusters game. Intel’s tools helped identify a performance bottleneck so the game could be optimized for desktops and laptops. Last updated on 08/08/2013 - 13:29

Optimizing S.T.A.L.K.E.R.: Call of Pripyat with Intel® Graphics Performance Analyzers

Authored by Philipp Gerasimov (Intel)
GSC Game World is one of the leading game development studios in Eastern Europe. GSC's programmers used Intel GPA to optimize S.T.A.L.K.E.R.: Call of Pripyat. This article discusses specific methods GSC used to identify bottlenecks and optimize the game. Last updated on 08/08/2013 - 13:36

Practical Game Performance Analysis Using Intel® Graphics Performance Analyzers

Authored by Bonnie Aona (Intel)
Intel GPA is a suite of graphics performance optimization tools that enables developers to visualize, isolate and resolve graphics performance issues. Improve the performance of your games with the performance analysis methods presented in this article. Last updated on 29/01/2015 - 14:55

Intel® Graphics Performance Analyzers: Game Development for a Mobile World

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The Intel® Graphics Performance Analyzers (Intel® GPA) suite of software tools provides in-depth application analysis to help you optimize your game for Microsoft DirectX* APIs and Intel® HD Graphics-based computers. This is the Intel GPA product brief. Last updated on 08/08/2013 - 11:28