Collision avoidance and navigation among virtual agents is an important component of modern video games. Recent developments in commodity hardware are allowing large numbers of virtual agents to be incorporated into game levels in increasing numbers
Obtain runtimes to execute OpenCL™ applications on Intel® processors.
Moscow State University (MSU) recently released its 2015 HEVC/H.265 Video Codec Comparison report with Intel® Media Server Studio’s HEVC codec showing significant competitive advantages in the Fast Transcoding category. For more details about these insights and other comparisons in the study, download the MSU 2015 HEVC/H.265 Video Codecs Comparison. (Both free and paid Pro versions are available.)
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Discover some of the helpful tips and tricks for optimizing your next Unity* title. Find links to development guides, videos, and samples!
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Find out why you should offload video processing from the CPU to the GPU.