Get Started with Intel® SDK for OpenCL™ Applications 2019 on Windows* OS

1. Overview

Autor MICHAEL C. (Intel) Última actualización 13/12/2018 - 13:56
Mensajes en el blog

How to make Virtual, Real - Using Unreal PBR Mat. System

Do you know what is Global Illumination? Physics Based Shader (Rendering)? Want to make more realistic experiences? Check some tips of how to get to the next level of graphics ;)
Autor Pedro Kayatt Última actualización 05/02/2019 - 10:48
Mensajes en el blog

Accelerate Deep Image Matting Algorithm Inference on Intel Platforms

Autor Manuj Sabharwal (Intel) Última actualización 04/01/2019 - 17:00
Mensajes en el blog

Get Started with Intel® SDK for OpenCL™ Applications 2019: Core Concepts

Learn core concepts of developing OpenCL™ applications with Intel® SDK for OpenCL™ Applications 2019.
Autor MICHAEL C. (Intel) Última actualización 06/07/2019 - 19:41
Mensajes en el blog

The incredible power of voice

Voice input is a natural way to interact with an object in mixed reality, let's see how to include this feature it in our project.
Autor Matteo V. Última actualización 23/06/2019 - 19:00
Mensajes en el blog

Week 8 - Vitruvian VR: an exciting 360° simulation experience!

For the video of this week we went to the beautiful alpine location of Cortina D'Ampezzo to shoot a promotional video highlighting the structure of the Vitruvian, the technologies used and the virtual scenery inspired precisely by the Italian Alps.
Autor Paolo M. Última actualización 05/02/2019 - 10:48

Apple* Machine Learning on Intel® Processor Graphics

How to take advantage of Apple* Machine Learning Frameworks Core ML* on Intel® Processor Graphics.
Autor Hisham Chowdhury (Intel) Última actualización 31/12/2018 - 14:00
Mensajes en el blog

Intel® Graphics Driver for Windows® 10. Released 11/28/18


DATE: November 28, 2018

Autor Coppock, Michael J (Intel) Última actualización 01/05/2019 - 10:35