Mensajes en el blog

Solitude and Zombies: Waking up to a New Gaming Industry

 

Autor Roger Chandler (Intel) Última actualización 11/06/2019 - 21:22
Article

Sample Application: Touch for Windows* Store

Abstract

Autor Última actualización 20/12/2018 - 09:50
Article

Designing for Ultrabook™ Devices and Touch-enabled Desktop Applications

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Autor admin Última actualización 12/12/2018 - 19:34
Article

Developing with Desktop Natural User Interface API’s for Developers

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Autor admin Última actualización 20/12/2018 - 10:40
Article

Designer Tools for Windows Desktop Applications

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Autor admin Última actualización 20/12/2018 - 09:48
Article

Implementing Touch and Sensors for Windows* 8 Desktop Games: Confetti Interactive’s experiences developing "Blackfoot Blade"

The implementation for touch and sensors is new for many PC game vendors. Blackfoot Blade from Confetti Interactive* is a 3rd person helicopter game that takes advantage of the touch and sensor capabilities of Ultrabook™ PCs. This case study shares some interesting findings for what worked and didn’t work.
Autor Gael H. (Blackbelt) Última actualización 20/12/2018 - 09:50
Article

Mouse / Touch Mode Detection on Windows® 10 and Windows* 8

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Autor Seung-Woo Kim (Intel) Última actualización 20/12/2018 - 09:48
Article

Windows* Desktop Touch Camera Sample

by Raj Puran

Autor admin Última actualización 15/01/2019 - 15:40
Article

Windows* Desktop Touch Camera Sample Abstract

Abstract
Autor admin Última actualización 15/01/2019 - 17:00
Article