Filtros

Mensajes en el blog

Getting Started with Ultrabook Development

See Gael's Blog Author Page

Autor Gael H. (Intel) Última actualización 14/06/2017 - 16:24
Mensajes en el blog

Detecting Ultrabook Sensors

With the recent launch of the 3rd Generation Intel Core Processors, Intel has introduced a new breed of Ultrabook and it’s a game-changer.  Ultrabooks and Convertibles based on the 3

Autor Gael H. (Intel) Última actualización 14/06/2017 - 16:09
Mensajes en el blog

Intel Developer Tools for Ultrabook

Soon Ultrabooks will become widely available and will come with new features.  Developers will want to know what tools they can use to take advantage of the new capabilities.

Autor Gael H. (Intel) Última actualización 14/06/2017 - 15:56
Mensajes en el blog

Ultrabook Overview for Software Developers

We at Intel are very excited about  both the existing (based on the 2nd Generation Intel®  Core™ processors) and newly released Ultrabooks (based on the 3rdGeneration Intel® C

Autor Gael H. (Intel) Última actualización 14/06/2017 - 16:24
Mensajes en el blog

Intro to Touch on Ultrabook™: Getting started

Touch screens were once an exotic way to interact with special devices, but they’re becoming an everyday part of devices and computers.

Autor Paul Lindberg (Intel) Última actualización 14/06/2017 - 16:27
Mensajes en el blog

Intro to Touch on Ultrabook: Touch Messages from the Windows 7 interface

Last time, I started looking at the road to Touch on Ultrabook.

Autor Paul Lindberg (Intel) Última actualización 14/06/2017 - 16:29
Mensajes en el blog

Introduce yourself, they said. It will be fun, they said.

Hello there! My name is Wendy Boswell, and I’m a tech writer/blogger at Intel writing about Ultrabooks and Win8.
Autor Wendy B. (Intel) Última actualización 14/06/2017 - 16:24
Article

HDR Rendering with Compute Shader

This sample demonstrates optimized compute shaders for displaying HDR images
Autor admin Última actualización 07/06/2017 - 12:23
Article

Light Scattering

This sample demonstrates that atmospheric light scattering effects can now be implemented in real time using Intel 3rd Generation Integrated Graphics and produce compelling visual results.
Autor admin Última actualización 01/06/2017 - 11:30
Mensajes en el blog

Touch Design Principles Part 2: Postures and Touch Targets

Last week, Luke Wroblewski brought us the first video in his “Re-imagining Apps for Ultrabook” series titled

Autor Wendy B. (Intel) Última actualización 14/06/2017 - 16:02
Para obtener información más completa sobre las optimizaciones del compilador, consulte nuestro Aviso de optimización.