By now, many of you have heard of Intel® Transactional Synchronization Extensions (Intel® TSX).
In my current position, I work to optimize and parallelize codes that deal with genomic data, e.g., DNA, RNA, proteins, etc.
This year marks the tenth anniversary of Intel® Threading Building Blocks (Intel® TBB).
FFMPEG is a popular cross platform open source multimedia framework used in open source media applications such as Handbrake. The default builds for FFMPEG are Linux, Windows, and OSX.
With Android L, the virtual machine compiler will move to ART (Android RunTime) and only ART for 64 bit. So what do we know about ART vs Dalvik and what does it mean for App code?
“Why Should I Update GCC x86 Compiler?” or “GCC Compiler Performance on Intel® Atom™ from Version to Version”
I’ll try to figure out what is new for Intel® Atom™ architecture in new versions of GCC and how this affects performance and code size on the well-known EEMBC CoreMark* benchmark: