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Design and Implementation of AI in Games

Over the course of the last few decades, the gaming industry has seen great strides.

Autor John M. (Intel) Última actualización 17/01/2017 - 12:01
Mensajes en el blog

3 Questions Every Game Developer Should Ask Before they Begin Developing

In January we brought the Intel® Buzz Workshop series to Montreal for the first time.

Autor Mitchell L. (Intel) Última actualización 17/01/2017 - 11:58
Vídeo

Respect Programming Models – Manage Intel® Xeon Phi™ in your Clusters for Enhanced User Experience

High performance computing (HPC) cluster programming model number 1 has been MPI for the past 10 or more years.

Autor admin Última actualización 12/01/2017 - 16:13
Vídeo

Intel® RealSense™ F200 - Capture Volumes: Range Options

The F200 camera can detect from 20cm to 120cm; it doesn't make sense to develop your Intel® RealSense™ applications to cover that entire range.

Autor LISA M. (Intel) Última actualización 11/01/2017 - 13:44
Vídeo

Intel® RealSense™ F200 - Occlusion : Hand and User Blocking

A common problem when developing for Intel® RealSense™ technology is occlusion or the user's hand blocking the screen, or covering each other which can negatively impa

Autor LISA M. (Intel) Última actualización 11/01/2017 - 13:42
Forum topic

Intel x86 Emulator Accelerator(HAXM installer)

Hello there, This is an error I have recently been having with "Android Studio".

Autor Tomas G. Última actualización 10/01/2017 - 08:29
Forum topic

Code Back and Forward buttons

Hi , 

Please I need a clear, direct and a simple advice about how to implement back and forward buttons .!

What is the code should I use ?

Autor Mohamed S. Última actualización 07/01/2017 - 13:52
Forum topic

Intel Multi-OS Engine, I don't get it now.

I added the module "Intel Multi-OS Engine" to my Android based project that is using the LibGDX library.

Autor Dee D. Última actualización 06/01/2017 - 13:15
Article

RealPerspective: Head Tracking with Intel® RealSense™ Technology

RealPerspective is a code sample that utilizes Intel® RealSense™ technology to create a unique game experience in which the user can move their head around and have the game’s perspective correctly computed. Traditionally this has been done with a RGB camera or IR trackers, but with the Intel RealSense camera’s depth information, the developer is provided accurate face tracking without any...
Autor Yaz Khabiri (Intel) Última actualización 05/01/2017 - 13:09
Article

Characters, Encodings, and Globalization

“I don’t know, but it works on my machine!!” Ever said that? Ever heard that? Ever wondered why it happens?

Autor Rahul S. Última actualización 04/01/2017 - 14:42
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