Filtros

Forum topic

Project plan optimization

Hi everybody.

Autor Sebastián Echeverry Última actualización 16/08/2013 - 09:00
Forum topic

Project plan optimization

Hi everybody.

Autor Sebastián Echeverry Última actualización 16/08/2013 - 08:51
Responsive Landing Page

Chrome OS*: Descripción general

Learn how to write, deploy, and optimize your Chrome* apps on Intel® architecture.
Autor admin Última actualización 21/07/2016 - 09:00
Responsive Landing Page

Chrome OS*: Aprender

Learn how to write, deploy, and optimize your Chrome OS* apps on Intel® architecture
Autor admin Última actualización 21/07/2016 - 09:00
Responsive Landing Page

Chrome OS*: Dispositivos

Learn how to write, deploy, and optimize your Chrome OS* apps on Intel® architecture.
Autor admin Última actualización 21/07/2016 - 09:00
Blog post

Consejos para configurar Unity: memoria, audio y texturas

Tips and Tricks on memory optimization and working with textures and was compiled by Steve Hughes who works as an Applications Engineer for Visual Computing at Intel. Tips include textures, design tips, mesh modeling, audio, and memory optimization.
Autor Última actualización 06/07/2016 - 21:18
Forum topic

Barcode Scanner plugin error gradle script

Hello, I'm working with 5.4.1 cordova phonegap-plugin-plugin version 4.1.0 and barcodescanner. without optimization crosswalk and when I want to perform debug the application works correctly.

Autor Javier B. Última actualización 15/08/2016 - 16:19
Blog post

AnDevCon Boston - Mi experiencia

As the CTO of Black Gate Games (makers of Platino Studio and Platino 3, the only JavaScript game engine to build truly native APKs optimized for Intel's x86 devices) I have the opportunity to attend a wide variety of mobile development conferences focused on both iOS, and Android, or more commonly, both.
Autor Peach Pellen Última actualización 22/07/2016 - 12:38
Article

Optimización de Assassin’s Creed® Rogue para Intel® HD Graphics

Assassin’s Creed* Rogue was optimized to run well on Intel® HD Graphics 4000 equipped PCs. This article describes what was done to enable the game to run at a solid 30 fps at 720p.
Autor Datapress Última actualización 14/07/2016 - 12:58
Article

Paso a paso: mejoramos el juego con LEGO* Minifigures Online

Optimizing graphics for Intel® Core™ processors as well as Intel® Atom™ processors is rapidly becoming a strategic imperative for game developers. This article describes how Funcom developed LEGO* Minifigures Online (LMO)to provide exceptional graphical experiences and improved battery life on both platforms.
Autor Datapress Última actualización 06/07/2016 - 05:48
Para obtener información más completa sobre las optimizaciones del compilador, consulte nuestro Aviso de optimización.