How can I eliminate the object/face/body/full constraints, in order to continously scan until sattisfied ?
I'm making a iOS game using the Intel XDK, but when the game is suspended and resume , it crashed with an EXC_BAD_ACCESS error (on iphone5,iOS 8.4.1).
How do you texture your .obj after exporting ? Is there a way to automate this process, like the 3DScan utility does ?
I am trying to use Cordova Media plugin (1.0.1 version) to play a sound sprite.
I've tried working with the F200 Eye Tracking sample with no luck. Every time I try to calibrate, the entire screen turns light gray. Then, one of the following happens:
Hello to all,
I have a problem with speech recognition in Java.
I created test program to test speed of matrix transposition for various scenarios, in particular:
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