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Error: Plugin BadgePlugin cannot be added.

The build failed when install http://phonegap-plugins.com/plugins/katzer/cordova-plugin-badge

Autor Aahedi Última actualización 09/02/2016 - 02:01
Article

Камера Intel® RealSense™, плата Intel® Edison и JavaScript*

Введение
Autor Paul K. Última actualización 09/02/2016 - 01:57
Forum topic

support fma

when optimization by means of fma of instructions is realized?

Autor yuriisig Última actualización 09/02/2016 - 01:54
Forum topic

Transfer license to new MAC address

Hi Intel,

 

I can't see how else to get support on this except by posting in this forum.

Autor Charles Forrest Última actualización 09/02/2016 - 02:06
Forum topic

Realsense Snapshot on DellV8 - start camera via intent

I can't believe that there isn't a forum for realsense snapshot (perhaps they are trying to bury it silently...), so this forum seems the best match for my needs.

Autor Manfred S. Última actualización 09/02/2016 - 02:16
Forum topic

I get the error below when I try to download a build of cordova crosswalk for android.

I get the error below when I try to download a build of cordova crosswalk for android. My other builds are able to download but for some reason cordova crosswalk can't. 

 

Error:

Autor William M. Última actualización 09/02/2016 - 02:31
Forum topic

parameter, bind(c) for arrays

I'm doing mixed C++/FORTRAN development and reference FORTRAN symbols from static libs in C++ code.

Autor Tobias Loew Última actualización 09/02/2016 - 02:33
Forum topic

WebApp build is corrupting images

If we build a WebApp, all the included JPG and PNG files are corrupted. In previous WebApp builds, with the same XDK version, everything went fine.

Autor Ad Última actualización 09/02/2016 - 01:03
Forum topic

CentOS 7.2 + MLNX_OFED 3.1-1 + MPSS 3.6.1

I'm trying to get mpss running on our centOS 7.2 cluster.

We're using kernel 3.10.0-327.4.4.el7.x86_64.

MLNX_OFED_LINUX-3.1-1.0.3.1 (OFED-3.1-1.0.3).

Autor Geert G. Última actualización 09/02/2016 - 00:51
Article

Intel's Multi-OS Engine - OpenGL sample

This article describes the OpenGLBox sample in the Multi-OS Engine. This is a truly cross-platform sample. On the screenshots below you can see that the same Java-based application on iOS and Android looks and behaves the same way. Applications for different platforms share the data and part of the source code. How is this achieved? Scroll down!
Autor Ilya Aleshkov Última actualización 09/02/2016 - 00:29
Para obtener información más completa sobre las optimizaciones del compilador, consulte nuestro Aviso de optimización.