123329 resultados coincidentes
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Code - Intel Game Developer Community

Autor Da W. (Intel) Última actualización 03/09/2015 - 11:59
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Events - Todo

Autor Priyadarshini Dhanasekaran (Intel) Última actualización 03/09/2015 - 11:44
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Documentation - Intel® Threading Building Blocks Support

Autor Da W. (Intel) Última actualización 03/09/2015 - 11:44

Adaptive Volumetric Shadow Maps for Android* Using OpenGL* ES 3.1

As a follow-up to Adaptive Volumetric Shadow Maps for DirectX* 11, we present a port of the same algorithm adapted for Android* devices that support OpenGL ES* 3.1 and the GL_INTEL_fragment_shader_ordering OpenGL* extension.
Autor FILIP S. (Intel) Última actualización 03/09/2015 - 11:37

Fast ISPC Texture Compressor - Update

This code sample extends our state of the art BC7 Texture compressor with high-quality ETC1 and ASTC compression to the fast ISPC texture compression.
Autor MARC F. (Intel) Última actualización 03/09/2015 - 11:37

Intel® RealSense™ Labs from IDF 2015

There are 6 labs including Microsoft* Visual Studio* 2013 solutions that cover the Intel RealSense F200 camera for 3D segmentation, various hand usages, face tracking and raw streams. There are also 3 labs for the Intel RealSense R200 camera covering enhanced photography, Scene Perception/AR, and raw streams. A Lab Guide with step by step instructions is also provided.
Autor Colleen Culbertson (Intel) Última actualización 03/09/2015 - 11:31
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source returns error

Plateform : Linux Fedora 22

Intel compilers_and_libraries_2016.0.109

Building R-3.2.2 from source with ICC

Autor arnaud g. Última actualización 03/09/2015 - 11:28
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Try and Buy Intel® MPI Library

Get more details on how to purchase and download the Intel® MPI Library.
Autor kay-martin (Intel) Última actualización 03/09/2015 - 11:19
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Training for Intel® Parallel Studio XE Support

Autor JEREMIAH R. (Intel) Última actualización 03/09/2015 - 11:19

Parse and the Intel® Edison board

Edited by: Mihai Tudor Panu and Tuan Bui.

Autor admin Última actualización 03/09/2015 - 11:13
Para obtener información más completa sobre las optimizaciones del compilador, consulte nuestro Aviso de optimización.