visual computing

Создание искусственного интеллекта для игр (часть 2)

Designing AI for Games. Intelligent agents need to identify points of interest in the game world. This article shows how to identify and optimize points of interest and provides ways of organizing them for multi-threading.
  • Desarrolladores
  • Desarrollo de juegos
  • ai
  • Artificial intelligence
  • artificial intelligence engine
  • multi-core
  • visual computing
  • Desarrollo de juegos
  • Gráficos
  • Computación en paralelo
  • Создание искусственного интеллекта для игр (часть 1)

    The gaming industry has seen great strides in game complexity recently. Game developers are challenged to create increasingly compelling games. This series explores important Artificial Intelligence (AI) concepts and how to optimize them for multi-core.
  • Desarrolladores
  • Desarrollo de juegos
  • Avanzado
  • Principiante
  • Intermedio
  • ai
  • Artificial intelligence
  • artificial intelligence engine
  • multi-core
  • visual computing
  • Desarrollo de juegos
  • Gráficos
  • Computación en paralelo
  • 游戏行业的人工智能设计(第二部分)

    Designing AI for Games. Intelligent agents need to identify points of interest in the game world. This article shows how to identify and optimize points of interest and provides ways of organizing them for multi-threading.
  • Desarrolladores
  • Desarrollo de juegos
  • ai
  • Artificial intelligence
  • artificial intelligence engine
  • multi-core
  • visual computing
  • Desarrollo de juegos
  • Gráficos
  • Computación en paralelo
  • Bitonic Sorting

    Demonstrates how to implement an efficient sorting routine with the OpenCL™ technology that operates on arbitrary input array of integer values. The sample uses properties of bitonic sequence and principles of sorting networks and enables efficient SIMD-style parallelism through OpenCL vector data types. The code is designed to work well on modern CPUs.
  • Desarrolladores
  • Linux*
  • Microsoft Windows* (XP, Vista, 7)
  • Microsoft Windows* 8.x
  • Windows*
  • C/C++
  • Intermedio
  • Diseñador de códigos OpenCL™
  • visual computing
  • OpenCL*
  • Herramientas de desarrollo
  • Arquitectura Intel® para muchos núcleos integrados
  • Computación en paralelo
  • Suscribirse a visual computing