Optimizing Without Breaking a Sweat

This article describes novel techniques developed to optimize DreamWork Animation's rendering, animation, and special effects applications without recompiling or relinking by preloading highly optimized libraries at run-time.
  • Desarrolladores
  • Intel® C++ Composer XE
  • Intel® Integrated Performance Primitives
  • Módulos Intel® de subprocesamiento
  • Intel® Integrated Native Developer Experience (INDE)
  • Intel® VTune™ Amplifier XE
  • libm
  • libimf
  • malloc
  • visual computing
  • zlib
  • dreamworks
  • memcpy
  • Desarrollo de juegos
  • Gráficos
  • Optimización
  • Suscribirse a zlib