Свершилось! Я запустил сайт, посвященный lock-free, wait-free и просто масштабируемым алгоритмым синхронизации, многопоточности, параллельным вычислениям, многоядерныи процессорам, масштабируемой архитектуре программных систем, concurrency, паттернам и анти-паттернам, технологиям и библиотекам многопоточности, сопутствующему инструментарию и связанным темам:
So, you want to start using Task Parallel Library Beta 1. You want to take advantage of the new features that will be available in .Net 4.0. Hold on! Are you familiar with lambda expressions?
If you aren’t using lambda expressions in your current C# programs, you should begin learning about them before jumping into the new features. C# 3.0 introduced lambda expressions and they are very useful to simplify the parallelized code. They will help you to create code that’s easier to read, understand and maintain.
As some of you may already know I am getting married May 11'th. Yes, yes, a very happy occasion. Doesn't leave time for anything... Well, there is enough for a blog post but not enough for writing code and doing some QA.
Much have been said about parallel computing and parallel programming. There are many methods to approach this area, such as using low level API, many types of libraries, language extensions, and so on. The best approach is the one that out-lived time and stayed with us through the different generation of computer technologies. These are the Infrastructures. Not just any infrastructure but some specific types.
Congratulations to Jordan University of Science and Technology and Dr. Mazen Kharbutli who became the 1000th University to join the initiative to bring parallel programming to university curriculum. Dr.
Hi all ^_^
This is the first of a series of blogs I am going to post about Smoke.
Smoke is a demo developed by Intel to show n-way threading in a game framework… that’s a mouth full! Basically, it shows one way games can maximize the CPU. To maximize CPU utilization, a game needs to use all available cores. By properly threading a game it can have more accurate physics, smarter AI, more particles, and/or a faster frame-rate. Smoke demonstrates one way to achieve better games.
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