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Perceptual Computing: Practical Hands-Free Gaming

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Perceptual Computing: Practical Hands-Free Gaming [PDF 772KB]

1. Introduction

The concept of a hands-free game is not new, and many unsuccessful attempts have been made to abandon peripheral controllers to rely solely on the human body as an input device. Most of these experiments came from the console world, and only in the last few years have we seen controllerless systems gain significant traction.

  • Desarrolladores
  • Microsoft Windows* 8.x
  • Windows*
  • Intermedio
  • ultrabook
  • desktop
  • applications
  • Perceptual Computing
  • Gesture Recognition
  • Computación de percepción
  • Microsoft Windows* 8 Desktop
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  • Experiencia del usuario y diseño
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