Building Your First App for Android* and iOS* on Apple* Mac* OS X* Using Multi-OS Engine

This tutorial will guide you to your first cross-platform application using the Multi-OS Engine installed on Mac OSX* which we refer to as local build. You can also develop your Android* and iOS* applications in Android Studio on Windows* but in order to simulate your iOS application, you will need to remotely deploy your app to a Mac system running Xcode* (hence remote build). For this scenario, check our getting started guide with Multi-OS Engine (remote build). In this tutorial, I will show you how to create a simple Hello World application for Android and iOS with code-sharing between the two applications. In a real-world scenario, most of your application logic will be shared.
  • Desarrolladores
  • Profesores
  • Estudiantes
  • Android*
  • Apple iOS*
  • Apple OS X*
  • Android*
  • Desarrollo de juegos
  • HTML5
  • Java*
  • Principiante
  • Intel® INDE
  • Intel® XDK
  • multi-os engine
  • INDE
  • osx
  • Android
  • DeveloperTools
  • software
  • coding
  • IntelINDE
  • cross-platform
  • Académico
  • Herramientas de desarrollo
  • Desarrollo de juegos
  • 2015年3月/4月编辑精选应用:僵尸,棒球和吉他

    在英特尔开发人员专区,我们发布了一款令人激动的平台,名为 "Share Your App Project”,方便有兴趣的开发人员 在大型开发人员社区中分享他们的成果。 我们计划每月表彰一些在创新、创意、直观性 和技术使用方面表现突出的应用。 如果您感兴趣,请访问 Share Your App 页面,获取更多信息,并与我们分享您的成果。

    Editor’s App Picks March/April 2015: Zombies, Baseball, and Guitars

    Here at the Intel Developer Zone, we’ve launched an exciting platform called the "Share Your App Project”, a great way for interested developers to share what they’re working on with the greater developer community. Every month, we plan to recognize a few apps for innovation, creativity, and intuitive and interesting use of technology.

    AnDevCon Boston 2014 Intel Keynote: Going Native

    If you were lucky enough to attend AnDevCon Boston 2014, hopefully you got a chance to listen to Jeff McVeigh’s keynote titled “Going Native – Delivering Exceptional User Experiences with Cross-Platform Native Development Tools”.  The entire keynote can be viewed below:

    Here is a brief synopsis of the keynote:

    BKMs: Gameloft and Intel Discuss Game Dev and Porting to Android

    In this article, Gameloft and Intel discuss BKMs for game dev and porting. Gameloft provides a number of tips for enabling simultaneous development for mobile games on iOS* and Android platforms.
  • Desarrolladores
  • Android*
  • Apple iOS*
  • Android*
  • Analizadores de rendimiento de gráficos
  • cross-platform
  • Desarrollo de juegos
  • Migración
  • Suscribirse a cross-platform