The PC Gaming Alliance has just released our latest Press Release results covering PC Gaming’s latest revenue milestone now exceeding $18.6B. The in-depth details are available to PC Gaming Alliance members provided in our Horizon’s Research Reports. The best part about all this is that this is just the tip of the iceberg! PC Gaming Revenues are on a trajectory to once and for all pass up all 3, yes, all 3 Consoles Revenues combined - this year!
At GDC 2012, I will be presenting with Ian Ni-Lewis (from Google) on best practices for writing cross-platform native Android games. This presentation will discuss some lesson we have learned creating native Android apps that run on the widest range of hardware possible.
Since I work at Intel, I'll obviously be discussing some experiences porting ARM apps to x86 :)
I hope to see some of you in a few weeks at GDC. This year I’ll be doing an Introductory Session on Security Best Practices. This is going to be a fast paced debrief and introduction of the spectrum of: Piracy, Secondary Sales, and Account Theft solutions available to Game Developers. I’ll also be providing a quick snapshot of some common Piracy ‘misconceptions’; and touching on some other related topics such as domestic legislation that impacts our industry as a result of Piracy.
It's that time of year, again - we can't wait to see you all at the 25th annual Game Developers Conference in San Francisco, March 5-9, 2012!
The Intel AppUp developer program team will be at the event in full force and we'll be looking to meet you and hear about your apps! Some of our activities at the show include: