gesture

Virtual Archers Put Gesture to the Test with Longbow*

Jason Allen, creator of the archery-based game Longbow*, saw Intel® RealSense™ technology as a perfect opportunity to use hand and gesture tracking for the action of aiming and firing arrows. This article describes how he made it work.
  • Desarrolladores
  • Microsoft Windows* 10
  • Microsoft Windows* 8.x
  • Desarrollo de juegos
  • Windows*
  • Unidad
  • Principiante
  • Intermedio
  • Tecnología Intel® RealSense™
  • Intel RealSense 3D Camera
  • IntelRealSense SDK
  • gesture
  • Hand tracking
  • unity
  • ux
  • Experiencia del usuario y diseño
  • Elevating Head of the Order* Gameplay with Gesture Control

    Learn how Intel® Black Belt and Software Innovator Jacob Pennock and his team worked to enhance user experience for the Livid Interactive game Head of the Order by implementing improved gesture controls and 3D hand-tracking using the Intel® RealSense™ F200 camera and SDK.
  • Desarrolladores
  • Microsoft Windows* 8.x
  • Tecnología Intel® RealSense™
  • Windows*
  • Principiante
  • SDK de Intel® RealSense™
  • Tecnología Intel® RealSense™
  • Head of the Order
  • gesture
  • game
  • camera
  • Intel RealSense SDK
  • F200 Camera
  • Desarrollo de juegos
  • Experiencia del usuario y diseño
  • Suscribirse a gesture