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用 HTML5 来开发一款 Android 本地化 App 游戏 --- 宝石碰碰

本次来说一说如何利用lufylegend.js引擎制作一款HTML5游戏后,将其转换为android本地化的App应用,转换过程其实很简单,下面一步步来做说明。

首先来开发一个类似于对对碰的游戏,不过此游戏玩法为在下原创,如有雷同,纯属巧合,游戏界面如下

游戏操作:上下左右划动屏幕,来操作宝石向不同的方向移动。

游戏规则:当有三个一样的宝石相邻则消除,被消除过一次的宝石会变成半透明,当所有宝石都被消除一次后,则进入下一关。

游戏测试连接:

http://lufylegend.com/demo/GemGem

制作开始

Intel Software Tools Technical Webinar Series

These free technical webinars cover tips and techniques that will help sharpen your development skills to create faster, more reliable applications. Technical experts will cover topics ranging from vectorization, code migration, code optimization, using advanced threading techniques (e.g., OpenMP 4.0, Intel® Cilk™ Plus, Intel® TBB), and error checking. Bring programming questions to the live session for our technical experts to answer. A replay of each webinar will be available shortly after the live session so you can share with those unable to attend the live session.

Intel Software Tools Technical Webinar Series

These free technical webinars cover tips and techniques that will help sharpen your development skills to create faster, more reliable applications. Technical experts will cover topics ranging from vectorization, code migration, code optimization, using advanced threading techniques (e.g., OpenMP 4.0, Intel® Cilk™ Plus, Intel® TBB), and error checking. Bring programming questions to the live session for our technical experts to answer. A replay of each webinar will be available shortly after the live session so you can share with those unable to attend the live session.

算法基础(二):栈的应用 --- 迷宫解题(超详细版!)

注:为了不离开本节讨论的重点--栈,迷宫的自动生成以后重新写。这里用简单的二维数组代替,手动迷宫,呵呵!

MAP里面0代表墙(通不过),1代表空格(可通过)代码中每一步有详细注释。欢迎大家交流,嘻嘻。

用 Unity 进行网络游戏开发(一)

这是我之前写的了,一直保存在电脑里,现在学习写博客。希望多和大家交流,共同进步,文章中说得不好的地方请指出,谢谢!
使用Unity3D进行网络游戏开发
一.Unity3d 简介
     Unity3d是时下比较流行的一款游戏引擎,流行是因为用它做游戏很方便,无论是3d还是2d都会有非常好的效果,即便某些朋友不懂编程,也可以通过Unity自带的组件做出一些简单的诸如三维视频游戏、建筑可视化、实时三维动画等类型的小作品。在正式发布前,Unity经历的多年的开发阶段,Gooball在2005三月发布,运用了Unity的预发售版本 开发。Unity从出道到现在已有8年历史,有很多优秀的作品都是用Unity做的,诸如《神庙逃亡》、《绝代双骄》、《坦克英雄》、《将魂三国》、《梦幻国度2》、《新仙剑Online》以及《纵横无双》等。


二.网络游戏简介
  
    网络游戏又称为MMOG(Massivemultiplayeronlinegame)。通常只要某一游戏的服务器端到客户端连线玩家数量超过

Announcing new Beta version of the Intel® SDK for OpenCL™ Applications 2014

Dear OpenCL developers,

I’m happy to announce the availability of the 2014 Beta version of the OpenCL SDK. Sign up and download now here.

The Intel® SDK for OpenCL™ Applications 2014 Beta extends the already supported Windows* operating systems with the Android*OS support. Comparing to the Intel® SDK for OpenCL™ Applications 2013 version, this new 2014 Beta software brings the following new features and capabilities:

Intel® System Studio 2014 now available! - New supported platforms and OSs

Intel® System Studio 2014 provides deep hardware and software insights to speed-up development, testing and optimization of Intel-based IoT, Intelligent Systems, mobile systems and embedded systems. Intel® System Studio 2014  has added exciting new features such as Tizen* IVI and Android* target support, Windows* host support, enhanced Eclipse* integration & cross-build, system-wide analysis, and more.

Product Contents

The product contains the following components

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