Principiante

Interview with James Reinders: future of Intel MIC architecture, parallel programming, education

During the conversation between James Reinders, the Director and Chief Evangelist at Intel Corporation, and Vadim Karpusenko, Principal HPC Research Engineer at Colfax International, recorded on January 30, 2015 at Colfax International in Sunnyvale, CA, we discussed the future of parallel programming and Intel MIC architecture products: Intel Xeon Phi coprocessors, Knights Landing (KNL), and forthcoming 3rd generation - Knights Hill (KNH). We also talked about how students can learn parallel programming and optimization of high performance applications.

 

Intel RealSense 3D scanning: How To Scan then Prep for Blender & Unity

The most recent SDK for the  Intel®  RealSense™ F200 camera now includes 3D scanning. This is an amazing feature and will allow developers and digital artists to scan in real world objects to use in their projects.  One use case is to scan in a real world object and use in Unity.  This is a 3 part blog series that will walk you through the process. 
 

英特尔实感 3D 扫描: 如何为 Blender 和 Unity 扫描并做准备

英特尔®  实感™ F200 摄像头的最新版软件开发套件 现在包含 3D 扫描功能。 这是一个惊艳的功能,支持开发人员和数字艺术家在实际物体中进行扫描,以用于其项目。  有一个用例是在实际物体中扫描并在 Unity 中使用。  这是一个由三部分组成的系列博文,将引导您完成整个过程。 

在这第一步中,我将为您介绍如何使用 MeshLab 扫描物体并将其转化为 PLY 格式。 这个步骤用于为 Unity 等其他程序从扫描中获取颜色信息

下面是本系列的后续步骤。 这篇帖子包含前两步。  对于第三步和第四步,请在完成本帖中的步骤后点击以下链接

Advanced Computer Concepts For The (Not So) Common Chef: Terminology Pt 1

Before we start, I will use the next two blogs to clear up some terminology. If you are familiar with these concepts, I give you permission to jump to the next section.  I suggest any software readers still check out the other blog about threads. There is a lot of confusion, even among us software professionals.

Intel® RealSense™ 3D scanning: Vertex Color to UV Map in Blender

The most recent SDK for the  Intel®  RealSense™ F200 camera now includes 3D scanning. This is an amazing feature and will allow developers and digital artists to scan in real world objects to use in their projects.  One use case is to scan in a real world object and use in Unity.  This blog post will take a look at how to convert the Vertex colors from the original scan, creating a UV Texture map so you can import the object to Unity.

Using Intel® HAXM for Developing Android* Wear and TV Apps

Android* has come a long way initially starting with phones, then tablets, Google TV*, Android Wear*, Android TV* (replaces Google TV), and Android Auto*. It can be challenging for developers to build and test their apps to run on all these device types. Add to this different device form factors and display resolutions, and it can quickly become a complex app verification and testing problem. We have Intel® HAXM to the rescue.

介绍英特尔® XDK 物联网版本—— 物联网JavaScript*开发

Javascript for IoT - September 30, 2014

大家还记得上个月月初的英特尔开发者峰会(Intel Developer Forum, IDF 2014)吗,虽然我们再次撞上了 iPhone* 的发布,不过在另一个同样精彩的领域,我们为广大“创客”朋友们带来了最新的产品:英特尔® Edison开发平台(Intel® Edison Development Platform),以及英特尔® 物联网开发套件(Intel® IoT Developer Kit)。

其实,我们英特尔® XDK团队也是一直在琢磨怎么才能更好的帮助我们的开发者朋友们在 英特尔® Galileo 和 英特尔® Edison 平台上开发物联网应用,准确的说,更好的利用JavaScript来进行应用开发。于是乎,经过一段时间的研发,我们终于有一样好东西带给大家了,那就是 Intel® XDK IoT Edition(英特尔® XDK 物联网特别版)!那这个物联网特别版都能做些什么呢?

Suscribirse a Principiante