© 2008, Id Software, Inc.
A new white paper is available:
This document describes how to display S3D content and set standard and S3D modes of many 3D-capable monitors and TVs using a library that is available in the Intel Media SDK 3.0 (currently Beta 3).
This article proposes a simple and efficient multithreading solution to accelerate rendering for a number of animated 3D models. The solution enhances the performance of skeletal animation by using a thread pool, double buffering, and intermittent updates. This set of techniques performs CPU-based skeletal animation at performance levels that are competitive with GPU-based animation implementations, and it serves as a flexible alternative on multi-core systems.
The MID (Mobile Internet Device) is the latest innovation in the PC family that gives the consumer a low power mobile device with the complete capabilities of a PC. On the basis of MID’s features and applications, many issues should be taken into account to provide users with a great experience on MID’s UI. This whitepaper gives an overview of the methods of UI design for MID. The Hildon user interface is task oriented, so it needs special considerations. This whitepaper also offers the BKMs of Hildon UI design.
This code sample has been updated for DirectX 11* and is available at Fast Fourier Transform for Image Processing in DirectX* 11. If you need a DirectX 10 version of this code sample, please download the sample on this page.
FFTDX10.zip [ZIP | 6.36MB]