CheikDinga: Dream It, See It, Own It
Team 2 works to improve this fully immersive VR game for car dealers that attracts customers by providing innovative ways to customize car purchases.
TraIND40: Advanced Virtual and Mixed Reality Training Experience for Industry 4.0
This team is using VR to improve industrial training to place the trainee and instructor in the same environment, which accelerates learning.
Learn to Code in VR: An Immersive Computer Science Adventure
This team is focused on the Zenva Sky application, which teaches the fundamentals of abstract computer science in a visual, interactive manner only achievable in VR.
Vitruvian VR 2.0: Wing Suit Simulator
This project joins history, technology, and gaming through virtual reality. Using an electronically controlled mechanism, the Vitruvian VR flight simulator makes the user feel like the Vitruvian Man of Leonardo da Vinci.
Combining professional training and education, this project has players taking the role of a scientific investigator (CSI) to find crime scene clues, take the evidence to a lab, and analyze the information to identify suspects.
Using VR to Teach Human Anatomy
This team uses the power of VR, mixed with imagination and creativity, to create an application that educates school-age children about the human body.
Hardware that Powers the Developer Challenge
To develop their VR applications, participating teams use the new Intel® NUC 8 VR, which is powered by an Intel® Core™ i7 processor with Radeon™ RX Vega M Graphics. This system is powerful, fast, and tiny, which makes it easier to enable commercial VR applications. To complete the system, Microsoft* is providing HP* Windows* Mixed Reality Headsets.